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jeffrey |
PIDSADNY | ||||||||||||
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bio | architecture | video games | web design | sketchbook | resume | |||||||||||||
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02: |
video games | ||||||||||||
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Red Dead
Redemption Responsible for the placement and management of animation
locators throughout all regions and settlements. Ambient world
population tuning of all wilderness areas and settlements.
Scheduled all persistent characters. Tuned and balanced economy, managed
inventory, locking and pricing of all items. Game review
focusing on playability and flow.
Midnight Club Los
Angles Responsible for the design and recreation of
the Los Angeles Map. Researched Los Angeles and co-ordinated the
production of all districts and landmarks with art, code and design
through all phases of developemnt. Managed the 12 member design
team. Documented and tracked all audio
assets and co-ordinated with writers. Assisted in project management.
Midnight Club 3 DUB
Edition
Responsible for the design and production of
the San Diego, Detroit and Atlanta maps including road networks,
landmarks and districts. Co-ordinated with art,
code and
design through all phases of
development.
The Simpsons Hit & Run Responsible for the
design and production of the Evergreen Terrace, Entertainment
district and Downtown maps including Haloween and themed levels. Managed
8 person world builder team. Coordinated with art, code and
design through all phases of developmcoordinateder lead design role responsibilty
and managed 6 person design team during final push to
submission.
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28 Margaret st. | Grimsby | Ontario | Canada | L3M 4L5 | jpidsadny@virtuallyvisual.com |